![]() We hope the Live2D SDK will continue to grow, and we hope to be able to use it in a VR environment in the future. Hope for Live2D = Using it in a VR environment Live2D’s attention to portrait detail and openness to empower any artist to bring their own creations to life were the key points that won our deep appreciation. However, most of them were tailored for small game development studios, especially adept at generating sprites for side-scroller platformer games, and very few were actually focused on creating outstanding portraits. So we set out to building it ourselves, got it crowdfunded through thanks to over 14000 amazing backers, and started selling it through Steam.Īttention to portrait detail and openness to empower any artistĪfter building FaceRig with 3D characters, we realized that the many hobby-level creators find it too complex to build their creations in 3D, so we set out to look for 2D animation SDK’s. There simply wasn’t a program out there to do all that with good quality. Most people in our core team wished there was out there a program or a tool that would enable us to embody any fantastic game character or creature during our online interactions, whether on social networks or while playing MMO’s with friends who are on a separate Skype call. We Have Provided a Direct Link Full Setup Of The Game.Enabling users to embody fantastic game character online
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |